package worldinruin.file.imp;

import worldinruin.core.IMap;
import worldinruin.core.imp.Map;

public class CreateMap {

	/**
	 * Creates a map that can be loaded by the system.
	 * @param args
	 */
	public static void main(String[] args) {
		MapHandler mp = MapHandler.getInstance();
		IMap map = new Map();
		mp.saveMap(map.getName(), map);
	}

}